Broadcast and XR studio infrastructure background
Strategic Partnership

CycPro × Zero Density.

A co-engineered approach to broadcast and XR — combining CycPro's hardware integration with Zero Density's real-time software ecosystem.

CycPro
Hardware, infrastructure & integration.

CycPro engineers and constructs the studio: cyclorama, acoustic systems, lighting grids, cameras, signal flow, tracking and broadcast control rooms — delivered turnkey.

Zero Density
Real-time software ecosystem.

Zero Density delivers Reality 5 — a real-time broadcast engine built on Unreal Engine — with XR/AR, virtual production, live compositing, broadcast graphics and intelligent tracking.

Abstract broadcast signal grid visualization
Strategic Partnership

Powered by Zero Density.

CycPro delivers the infrastructure. Zero Density delivers the software ecosystem. Together — a turnkey real-time broadcast and virtual production platform built for global broadcasters.

CycPro · Hardware & Integration
  • Studio construction & acoustic treatment
  • Cameras, lighting & multi-cam infrastructure
  • Signal flow, racks & redundancy
  • Camera tracking & lens calibration
  • On-site commissioning & training
Zero Density · Software Ecosystem
  • Reality 5 — real-time engine on Unreal
  • Real-time keying & compositing
  • XR & AR broadcast workflows
  • Live data-driven graphics
  • Intelligent camera tracking
Unreal Engine
Real-time photoreal rendering across XR, AR and virtual sets.
Real-time Compositing
Broadcast-grade keying and compositing engine.
XR / AR Systems
Immersive AR overlays and full XR stage workflows.
Broadcast Graphics
Live, data-driven on-air graphics and templates.
Virtual Production
Camera-tracked virtual sets at film and broadcast quality.
Intelligent Tracking
AI-assisted tracking workflows for any studio footprint.