Broadcast and XR studio infrastructure background
Solutions

Twelve broadcast capabilities. One integrator.

From XR studios and LED volumes to control rooms and acoustic systems — every layer of your broadcast facility, engineered as one.

What We Deliver

An end-to-end broadcast stack.

From master control rooms to LED volume stages — CycPro delivers every system, every cable, every workflow.

TV Studio Infrastructure
01
TV Studio Infrastructure
End-to-end studio buildouts for national broadcasters and television networks.
02
XR Studios
Immersive XR stages with camera tracking and real-time rendering.
03
Virtual Production
LED volume and green-screen workflows for cinematic productions.
04
Broadcast Control Rooms
Mission-critical MCR / PCR control rooms with redundant signal flow.
05
Green Screen Studios
Precision-built chroma stages with calibrated keying lighting.
06
LED Volume Systems
High-brightness LED walls engineered for in-camera VFX.
07
Acoustic Integration
Studio-grade acoustic treatment, isolation and HVAC silencing.
08
Lighting Systems
DMX, Art-Net and broadcast lighting grids with automation.
09
Camera Tracking
Optical, mechanical and intelligent tracking for AR and XR.
10
AR / XR Broadcasting
Augmented graphics over live broadcasts, on-air and on-set.
11
Multi-Camera Systems
End-to-end multi-cam with intercom, tally and remote PTZ.
12
Unreal Engine Integration
Real-time 3D environments engineered with Zero Density.
Turnkey Delivery

One partner.
Every layer.

CycPro owns every stage of broadcast project delivery — from the first technical drawing to the moment your studio goes on-air. No handoffs. No gaps. One accountable partner across hardware, integration and commissioning.
01
Design
Concept design, technical workflow and architectural integration.
02
Engineering
Signal flow, rack design, networking, redundancy and acoustics.
03
Construction
Studio fit-out, cyclorama, lighting grids, racks and acoustics.
04
Procurement
Hardware sourcing across cameras, switchers, lighting and trackers.
05
Installation
On-site installation by certified broadcast engineering teams.
06
Integration
Zero Density Reality, Unreal Engine, graphics and tracking integration.
07
Commissioning
End-to-end testing, calibration and sign-off against broadcast SLAs.
08
Training
Operator, engineering and creative training programs.
09
Handover
Documentation, support contracts and lifecycle planning.
Abstract broadcast signal grid visualization
Strategic Partnership

Powered by Zero Density.

CycPro delivers the infrastructure. Zero Density delivers the software ecosystem. Together — a turnkey real-time broadcast and virtual production platform built for global broadcasters.

CycPro · Hardware & Integration
  • Studio construction & acoustic treatment
  • Cameras, lighting & multi-cam infrastructure
  • Signal flow, racks & redundancy
  • Camera tracking & lens calibration
  • On-site commissioning & training
Zero Density · Software Ecosystem
  • Reality 5 — real-time engine on Unreal
  • Real-time keying & compositing
  • XR & AR broadcast workflows
  • Live data-driven graphics
  • Intelligent camera tracking
Unreal Engine
Real-time photoreal rendering across XR, AR and virtual sets.
Real-time Compositing
Broadcast-grade keying and compositing engine.
XR / AR Systems
Immersive AR overlays and full XR stage workflows.
Broadcast Graphics
Live, data-driven on-air graphics and templates.
Virtual Production
Camera-tracked virtual sets at film and broadcast quality.
Intelligent Tracking
AI-assisted tracking workflows for any studio footprint.